Tuesday, 21 March 2017

3/21 Post



     Upon starting the day, I had my sights set on playing Catan. However, I found Dead Of Winter very interesting. The roleplay, co-op and common objectives of Pandemic combined with the personal objectives and PvP aspects create a well made game. What I found was that the story element and the crossroads cards were very interesting and unique. I enjoyed how there was independent objectives and a larger objective, which forces the players to work together to complete the game and survive. The foodstocks were an interesting mechanic, but the crises were what made the game REALLY difficult, especially if it conflicted with your secret goal. For example, if you needed 3 food by the time the main objective is finished, but a crisis needing food came about, your progress on your secret goal would be hindered, but the main goal would be assisted. All of these elements work together smoothly to create a fun game.

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