Wednesday, 22 March 2017
Blog Post #3
As I was looking at the games each of us were creating I realized almost all of us were making games based on combat or some sort of war. I think the reason for this is that most people think that games based on war are fun, more fun than another type of game. However, yesterday Dr Quilin brought something to our attention, that there is not as much of a demand for war games because the market is very popular. At first i was looking to create a game that wasn't based on a war or combat but i quickly changed my mind because i could not think of an idea. This would explain why games like Carcassonne are so good, its because they are very original. This made me really appreciate these original ideas that game designers had. i think that as time goes on we as a population are straying away from games based on combat and that is likely because of over saturation.
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