Tuesday, 28 March 2017

HGD blog

Today we played my game and saw the flaws it had and talked about how to fix them. We found a couple diffrent ways to make my game battle and more efficient. We first found out that the way the cards worked was very inefficient and confusing to use in the game in general. So now I'm going to make info cards for each unit. The second issue we found was the HP card making which took a long time because you had to go and add the health points up while sorting through these cards that have them on them. I'm going to fix this by giving cards that already have this information on them. Lastly we found that the rolling in the beginning takes a minute, so I was thinking about diffrent ways to implement better ways to do this. Over all we had fun exploiting a the flaws in the rules of my game and finding out how to fix them.

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