Monday, 20 March 2017
Blog Post #1
Today I learned that when creating a game there is no simple way of going about it. No matter how simple of an idea I had it would become so much more complex. For instance Ilan and I created a game based on island warfare, its started out very simple but eventually it got way too complicated and we scraped the idea. This really made me appreciate how much work goes into created simple games that we all love. A way we learned to help with this is to start simple and work from there. its much easier to have an idea and expand upon it than it is to trim your idea. you also need to think about the audience of your game. For example if i want to create a game that is very realistic and would take many hours to finish, I might not mind having a forty page rule book but if I am creating a game for eight year old children i really need to keep in mind how complex I am making the game.
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